Presence invites you to grow your garden by opening your mind. Lose yourself whilst exploring a serene environment. 
This game is based on my research into player presence, the formal elements of art, and game VFX undertaken during my honours year at Abertay University.
Key Responsibilities

•Gameplay Scripting
• Environment art
• Profiling and optimization for large resolution output
• VFX
• Level Design

Sound and music by Doug Waters.

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